Contingency RPG


Early Playtest

Weaponist


Character Archetype

Swords, shield, daggers and crossbows. Being a Fighter is all about knowing how to handle your weapons.

Swords, shield, daggers and crossbows. Being a Weaponist is all about knowing how to handle your weapons.

On your character sheet, give your character the following traits:

Download PDF Files

Download the Weaponist Archetype PDF file

Techniques

Weaponists rely on their skills and training when wielding weapons. Having trained for many hours you have honed your skills and know a number of techniques equal to a third of your Knowledge attribute. Techniques give your character additional ways to perform various actions.

---
identifier: "weaponist"
title: "Weaponist"
blurb: "Swords, shield, daggers and crossbows. Being a Fighter is all about knowing\
  \ how to handle your weapons."
heroGraphic: "https://i.imgur.com/8GXgNoy.png"
markdownContent: "Swords, shield, daggers and crossbows. Being a Weaponist is all\
  \ about knowing how to handle your weapons.\n\nOn your character sheet, give your\
  \ character the following traits:\n\n- Weaponist\n- Unaligned\n\
  \n> ##### Download PDF Files\n> [Download the Weaponist Archetype PDF file](/assets/archetype-weaponist.pdf)\n\
  \n\n### Techniques\n\nWeaponists rely on their skills and training when wielding\
  \ weapons.\nHaving trained for many hours you have honed your skills and know a\
  \ number of techniques equal to a third of your Knowledge attribute.\n\
  Techniques give your character additional ways to perform various actions.\n"
traitAdjustment: null
preface:
  summarized:
    markdown: "La La laaaaaa\n"
  elaborated:
    markdown: "La La laaaaaaaaaaaaaaaaa\n"
tiers:
- title: "Tier One"
  playbook: null
- title: "Tier Two"
  playbook: null
- title: "Tier Three"
  playbook: null